NEW ADVANTAGES, DISADVANTAGES, AND SKILLS
Infravision (8 points)
This is “Thermal Vision” with the limitation, “Does not work in brighter than dim light. (-20%)” In any light brighter than candle or star light Infravision does not work. The ability to see infrared is overpowered by strong visible light conditions and only usable in the dark.
Talent: Action Hero (10pts/level)
Skills: Acrobatics, Climbing, Driving, First Aid, Forced Entry, Hiking, Jumping, Riding, Running, Swimming.
Talent: Natural Thief (10pts/level)
Skills: Fast Talk, Filch, Forced Entry, Holdout, Lockpicking, Observation, Pickpocket, Shadowing, Stealth, Streetwise, Traps.
Talent: Trap Master
Skills: Traps, Camouflage, Carpentry, Masonry, Engineering: Traps, Mechanic: Traps, Architecture, Smith: (one metal type)